Spindrift
A small scope space combat game inspired by the core gameplay of X-Wing vs. Tie Fighter, with medium/long-term goals inspired by FTL and Rogue Legacy.
Select one of 3 randomly generated ships, fight against strike craft and capital ship bosses, earn money, upgrade your next ship, repeat!
Controls
- Reset camera (correct y-drift): start button
- Pitch/Yaw: right stick
- Throttle: left stick forward/backwards
- Roll: left stick left/right
- Primary weapons: left/right trigger
- Secondary weapons: left/right bumpers
- Xbox 360 controller
- Windows 7, 8, 8.1 (Never tested on XP)
- 2 GB RAM
- 2.0+ GHz processor
- DirectX 9.0 cape able graphics card
- 170 MB storage space
Credits
Tyler Moore - Lead Developer & Effects Art
Kyle Gretchev - 3D Art, Combat Design & Additional Code
Andrew Craig - Visual Design/Skybox Art & Additional Art
Special thanks to Samantha St. Onge, Jasen Frederiksen and Troy Morrissey.
Music from Stellardrone - Lightyears,http://stellardrone.bandcamp.com/, additional art from NGUI plug-in:http://tasharen.com/
- characters
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