This is the original prototype of Dreadhalls, developed for the 2013 VR Jam.

Dreadhalls is a horror dungeon crawler for the Oculus Rift, inspired by the roguelike genre and games such as Dungeon Master and Eye of the Beholder.

You will wake up in a procedurally generated dungeon. Explore the maze in search for its exit, all while avoiding the creatures that dwell in it. Your only weapons will be stealth, your own courage, and a faint light that you'll have to keep fed with oil, lest you want the darkness to engulf you.

Dreadhalls is an intense and scary experience, not for the faint of heart. You have been warned!

For more info about the full version of the game, please visit:

Windows x64

Shader model 3.0 graphics card (GeForce FX, Radeon X1300, or newer cards)


Design & Development:
Sergio Hidalgo Serrano

Uses models and textures from:
Unity Asset Store

Uses sound and music from:
Unfa Rthtsdf CGEffex Solid80
Wolfsinger Sea Fury TheGoliath Yottasounds
Patchen Timmy-h123 Primejunt Under7dude
Mitchelk Suonho Snaginneb Qubodup

- characters

Copyright (c) 2013-2015 White Door Games, SL

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