Crashland is an FPS experience based around two main technologies - Full body awareness and dynamic animation.

Using Razer Hydra motion controllers, Crashland aims to provide full body awareness. As the player moves their hands around, so does the avatar. You can fire from the hip, aim down the sights, point weapons independently, glance over your shoulder, even show off with your own unique combat style and moves.

The aliens in Crashland are driven by a dynamic animation system. While they run around using a traditional key-frame approach, every injury and death is procedurally animated.

Intel i5 or equivalent. GeForce GTX570+ for smooth 60 fps experience.

GeForce GTX580+ for supersampling (e.g. 1920 x 1200).

Crashland is best played while standing. Place the Razer Hydra base station on a desk in front of you.

Calibration is very simple - once in game, press the hydra controllers against your shoulder (guns pointing upwards) and press the start buttons.

If the aim starts to drift you can hold Button 1 on the Left controller to reset offset between body and arms.

Buttons 1 and 2 on the Right controller adjust motion sensitivity. These are not saved between sessions at the moment.

- characters

All Products and Product information are provided by the Product owners and are their responsibility. Please contact the Product Owner directly with respect to any returns, refunds or problems with your Product. Oculus of course will try to help, but does not take any responsibility for the Product or its performance on the Rift.